Blackjack Decision Maker
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#include <fstream>
#include <iostream>
#include <libcamera/camera.h>
#include <libcamera/camera_manager.h>
#include <libcamera/control_ids.h>
#include <libcamera/property_ids.h>
#include <libcamera/transform.h>
Go to the source code of this file.
Classes | |
class | Options |
Enumerations | |
enum | Exposure_Modes { EXPOSURE_NORMAL = libcamera::controls::ExposureNormal , EXPOSURE_SHORT = libcamera::controls::ExposureShort , EXPOSURE_CUSTOM = libcamera::controls::ExposureCustom } |
enum | Metering_Modes { METERING_CENTRE = libcamera::controls::MeteringCentreWeighted , METERING_SPOT = libcamera::controls::MeteringSpot , METERING_MATRIX = libcamera::controls::MeteringMatrix , METERING_CUSTOM = libcamera::controls::MeteringCustom } |
enum | WhiteBalance_Modes { WB_AUTO = libcamera::controls::AwbAuto , WB_NORMAL = libcamera::controls::AwbAuto , WB_INCANDESCENT = libcamera::controls::AwbIncandescent , WB_TUNGSTEN = libcamera::controls::AwbTungsten , WB_FLUORESCENT = libcamera::controls::AwbFluorescent , WB_INDOOR = libcamera::controls::AwbIndoor , WB_DAYLIGHT = libcamera::controls::AwbDaylight , WB_CLOUDY = libcamera::controls::AwbCloudy , WB_CUSTOM = libcamera::controls::AwbAuto } |
enum Exposure_Modes |
enum Metering_Modes |
enum WhiteBalance_Modes |